
Against aggro decks, Oddlock has eight Taunt creatures, or at least has eight cards that have or will provide Taunt. It also has Doomguard, Molten Giant, and Faceless Manipulator which can be Taunt-ed. With this, you have the option to either go in for the kill early, or prepare for a boardwipe with Hellfire. Typically, the deck will end the game with a Doomguard, a Molten Giant, or a Leeroy going for the kill, which can be followed up by a Faceless Manipulator or Soulfire and Power Overwhelming. As stated earlier, the best thing about Oddlock is that it is capable of deceiving the opponents into believing that you are using the average Zoolock or Handlock deck. Opponents using Zoolock would think that they are in a mirror match, when a Hellfire is actually just around the corner to clear the board. Handlock users would then think that you are playing slow if you play Ancient Watcher, but drop a Doomguard beside a taunt-ed Ancient Watcher and you can swing for some heavy damage. Adamant_r's advice is to use Ironbeak Owl wisely, on whether you should use it to silence your Ancient Watcher, or wait for an opponent's potential game-finisher. <source>
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