[BNG] Prerelease Promo Cards

Silent Sentinel, Arbiter of the Ideal, Eater of Hope, Forgestoker Dragon, and Nessian Wilds Ravager have been known for a bit while now, and the mothership has now officially unveiled their prerelease versions. I'm still not impressed at all at both the ability and the artwork for Silent Sentinel. Sure, riding some sort of flying chimera and being able to get back some enchanment cards into the battlefield might sound good, but they can also be done in better and cheaper ways. This cards needs a lot of support to see any serious play.

Silent Sentinel (image from WOTC)

Moving on, Arbiter of the Ideal is an interesting card. For me, it is normal to have a 4UU 4/5 flyer for blue, since it would certainly have some useful ability in the long run. Having an inspired mechanic and with the Theros block pushing the possibilities of tapping and untapping permanents, we could witness some experimental decks that would run this card. Remember, those that get to be put onto the battlefield by this sphinx also become enchantments.

Arbiter of the Ideal (image from WOTC)

While the name seems average, Eater of Hope has a really great artwork. It might suck for having only four toughness, but it has two abilities which make it either hard to kill or clear the battlefield of some enemy creatures, respectively. Look at that nice little flavor text too. The card also reminds me of Eater of Days simply because of the name.

Eater of Hope (image from WOTC)
The red one, Forgestoker Dragon, is a great card to have in limited. It can easily be the great red finisher of the deck, with its 5/4 power and toughness for a sensible 4RR, not to mention it can force the opponent to have no blockers at all. This means that the ability can be used so that not only the dragon will be unblocked, but also your other creatures in the battlefield.

Forgestoker Dragon (image from WOTC)
Finally, perhaps Timmy would be delighted to hear about Nessian Wilds Ravager. It's a possible for 12/12 for a mere 6 mana. This means that it can probably enter the play in the fourth turn or so, given that green decks specialize in mana acceleration. However, the downside is that if the opponent has no creatures, he/she can still choose to not pay the tribute, and the hydra will remain a 6/6 with no abilities and no creature to battle against as it comes onto the battlefield.

Nessian Wilds Ravager (image from WOTC)
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